In the second room, the two swimming operatives and the hostages do not count as enemies since they cannot move and attack the player. When the last enemy is killed, a helicopter sound can be heard, signifying that the figures in the other room have reappeared. Only one room of enemies can be active at a time - when the button is pushed, the figures in the other room will despawn. If interacted with, the figures in that room will become active and turn into enemies that will actively seek out the player. In the character exhibits is an information kiosk with a red button, which when approached will say "Do NOT press". The third room containing vehicles does not have a showcase of weaponry - instead, they contain some miniature vehicles encountered during the game. In the character exhibits are two showcases at the far end of the room containing an ammo crate and various weaponry. There are three rooms in the museum two containing exhibits of various characters in various backdrops and a third one containing vehicles. This level takes place in a museum in Encino, California, U.S.A.
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